https://bugzilla.novell.com/show_bug.cgi?id=643406

https://bugzilla.novell.com/show_bug.cgi?id=643406#c0


           Summary: It would be nice to have an enumeration for the named
                    core animation time functions and be able to set the
                    timing function via that enumeration
    Classification: Mono
           Product: MonoTouch
           Version: unspecified
          Platform: Other
        OS/Version: Other
            Status: NEW
          Severity: Enhancement
          Priority: P5 - None
         Component: Class Libraries
        AssignedTo: [email protected]
        ReportedBy: [email protected]
         QAContact: [email protected]
          Found By: Customer
           Blocker: No


Right now, in order to set the timing function for a key animation you can
either define one yourself, or set it from the name of one of the built in ones
as follows:
keyFrameAnimation.TimingFunction =
CAMediaTimingFunction.FromName("kCAMediaTimingFunctionEaseIn");

there are a set of them:
NSString * const kCAMediaTimingFunctionLinear;
NSString * const kCAMediaTimingFunctionEaseIn;
NSString * const kCAMediaTimingFunctionEaseOut;
NSString * const kCAMediaTimingFunctionEaseInEaseOut;
NSString * const kCAMediaTimingFunctionDefault;

defined here:
http://developer.apple.com/library/ios/#documentation/Cocoa/Reference/CAMediaTimingFunction_class/Introduction/Introduction.html

it would be nice if there were a built in enumeration (or object with string
properties) called TimingFunctions or something, and then be able to create one
from that list.

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