https://bugzilla.novell.com/show_bug.cgi?id=656103
https://bugzilla.novell.com/show_bug.cgi?id=656103#c7 --- Comment #7 from Geoff Norton <[email protected]> 2010-12-02 17:51:07 UTC --- You have set your Debug configurations to Don't Link which has a number of effects: #1: The output binaries are HUGE #2: You compile the entire monotouch.dll into your library MonoTouch looks at all the included namespaces after the linking step to determine what frameworks we need to link against, and since you have not removed audiounit it attemps to include it in your build, however AudioUnit does not exist on the simulator. I changed your simulator and debug profiles to Link SDK Only, and managed to compile and debug your application on both the simulator and a device. -- Configure bugmail: https://bugzilla.novell.com/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug. _______________________________________________ mono-bugs maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-bugs
