https://bugzilla.novell.com/show_bug.cgi?id=661355

https://bugzilla.novell.com/show_bug.cgi?id=661355#c0


           Summary: Breakpoints are not hit when debugging from device
    Classification: Mono
           Product: MonoDroid
           Version: unspecified
          Platform: x86-64
        OS/Version: Windows 7
            Status: NEW
          Severity: Major
          Priority: P5 - None
         Component: Debugger
        AssignedTo: [email protected]
        ReportedBy: [email protected]
         QAContact: [email protected]
          Found By: ---
           Blocker: ---


Description of Problem:
Breakpoints are ignored if you try to do debugging on a physical device.

Steps to reproduce the problem:
1. Put a breakpoint on the first line of your main MDr activity
2. Hit F5, choose a device (and not an emulator)


Actual Results:
The breakpoint is ignored, the application runs normally, and closing the app
doesn't close the debugger. When you try to stop the debugger manually, whether
the app is still running or not, Visual Studio gives you the ol' "unstable
debugger, all hope is lost" message.

Expected Results:
The breakpoint is hit, and the application pauses execution

How often does this happen? 
Every time

Additional Information:
Found using an original Droid, 2.2.1

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