https://bugzilla.novell.com/show_bug.cgi?id=661355
https://bugzilla.novell.com/show_bug.cgi?id=661355#c0 Summary: Breakpoints are not hit when debugging from device Classification: Mono Product: MonoDroid Version: unspecified Platform: x86-64 OS/Version: Windows 7 Status: NEW Severity: Major Priority: P5 - None Component: Debugger AssignedTo: [email protected] ReportedBy: [email protected] QAContact: [email protected] Found By: --- Blocker: --- Description of Problem: Breakpoints are ignored if you try to do debugging on a physical device. Steps to reproduce the problem: 1. Put a breakpoint on the first line of your main MDr activity 2. Hit F5, choose a device (and not an emulator) Actual Results: The breakpoint is ignored, the application runs normally, and closing the app doesn't close the debugger. When you try to stop the debugger manually, whether the app is still running or not, Visual Studio gives you the ol' "unstable debugger, all hope is lost" message. Expected Results: The breakpoint is hit, and the application pauses execution How often does this happen? Every time Additional Information: Found using an original Droid, 2.2.1 -- Configure bugmail: https://bugzilla.novell.com/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug. You are the assignee for the bug. _______________________________________________ mono-bugs maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-bugs
