https://bugzilla.novell.com/show_bug.cgi?id=748960

https://bugzilla.novell.com/show_bug.cgi?id=748960#c0


           Summary: OpenGL Sample failed on Ice Cream Sandwich devices
    Classification: Mono
           Product: MonoDroid
           Version: unspecified
          Platform: Other
        OS/Version: Other
            Status: NEW
          Severity: Critical
          Priority: P5 - None
         Component: Runtime
        AssignedTo: [email protected]
        ReportedBy: [email protected]
         QAContact: [email protected]
          Found By: ---
           Blocker: ---


User-Agent:       Mozilla/5.0 (Macintosh; Intel Mac OS X 10_7_3)
AppleWebKit/535.11 (KHTML, like Gecko) Chrome/17.0.963.46 Safari/535.11

When I create a new OpenGL application for MonoDroid (using the VS2010
template), it always crash at startup on Android 4 devices (Ice Cream
Sandwich), such as Galaxy Nexus or Nexus S.

It throws the following exception:

System.InvalidOperationException: egl.EglMakeCurrent failed: 0x3009

Reproducible: Always

Steps to Reproduce:
1. Create a new OpenGL Application project
2. Deploy on a Ice Cream Sandwich device (Android 4.0), such as Galaxy Nexus or
Nexus S
Actual Results:  
The application crash at startup throwing the following exception:
System.InvalidOperationException: egl.EglMakeCurrent failed: 0x3009

Expected Results:  
Executed susscessfully and show a nice OpenGL app :)

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