I'm trying to reweave an Unity C# dll. But I found event I do nothing. The dll Mono.Cecil wrote is different with the original one.
Here is my test code AssemblyDefinition assembly = AssemblyDefinition.ReadAssembly(@"E:\vd\fishrun_apk\assets\bin\Data\Managed\Assembly-CSharp.dll.dll"); assembly.Write(@"E:\vd\fishrun_apk\assets\bin\Data\Managed\Assembly-CSharp.dll.dll.new"); Assembly-CSharp.dll.dll.new and Assembly-CSharp.dll.dll have different size? Could somebody tell me why? -- -- -- mono-cecil --- You received this message because you are subscribed to the Google Groups "mono-cecil" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
