Actually, I was wrong.  I was able to get both Mono and Roslyn in my 
project by importing NuGet packages for both Scriptcs.Mono and 
ScriptCs.Roslyn. :)

I have been digging around and found this older link on Roslyn:
https://roslyn.codeplex.com/discussions/544763#PostContent_1251621

Which led me to this 
codebase: https://github.com/mattwarren/RoslynHeapAllocations

It's based off of an older version of Roslyn, but I was able to find the 
corresponding calls to the latest release.  It appears that I have to use 
AssemblyDefinition.ReadAssembly( Stream ) to get what I after.  I was 
curious if there is another way of doing this that you were thinking of... 
otherwise, I think I'm set.  This will be awesome.  Good riddance T4. :) :) 
:)

Thank you all!

On Friday, November 28, 2014 4:49:55 AM UTC-5, Michael DeMond wrote:
>
> OK... It does appear that Roslyn is currently only available in VS2015, 
> which is not what I am developing on (yet).  I have been looking into 
> scriptcs, and have not found any obvious method in which IL can be 
> generated... so if you know of a resource you can point me to, that would 
> be greatly appreciated!
>
> Thanks again,
> Michael 
>
> On Thursday, November 27, 2014 4:03:05 PM UTC-5, Michael DeMond wrote:
>>
>> Oh my. :)  I will definitely check that out!  Thank you, Greg!
>>
>> On Thursday, November 27, 2014 11:16:04 AM UTC-5, Greg Young wrote:
>>>
>>> It creates IL you can then read that IL with cecil :) 
>>>
>>> On Thu, Nov 27, 2014 at 4:13 PM, Michael DeMond <[email protected]> 
>>> wrote: 
>>> > I could... but I would still have to convert it back to Cecil 
>>> constructs, 
>>> > correct?  Seems like a lot of work... might as well just learn IL. :P 
>>> > 
>>> > On Thursday, November 27, 2014 10:46:30 AM UTC-5, Greg Young wrote: 
>>> >> 
>>> >> Have you looked at scriptcs or roslyn? I don't remember if roslyn is 
>>> >> pcl compatible 
>>> >> 
>>> >> On Thu, Nov 27, 2014 at 1:45 PM, Michael DeMond <[email protected]> 
>>>
>>> >> wrote: 
>>> >> > I'm trying to get away with not learning IL... that's what. ;) 
>>> >> > 
>>> >> > And yes, I realize that T4 doesn't have much in common w/ Cecil, 
>>> but I 
>>> >> > find 
>>> >> > it very difficult to work with. 
>>> >> > 
>>> >> > I'm basically building a Xamarin.Forms framework, and 
>>> unfortunately, iOS 
>>> >> > does not support dynamic code, so all code must be compiled 
>>> >> > ahead-of-time. 
>>> >> > My framework involves Unity Interception and Policy Injection and I 
>>> want 
>>> >> > to 
>>> >> > port that over to Xamarin.Forms (PCLs), so that will involve using 
>>> Cecil 
>>> >> > to 
>>> >> > rewrite assemblies after they are compiled.  I'm looking at both 
>>> Fody 
>>> >> > and 
>>> >> > FluentIL to do this. FluentIL does have a parsing mechanism, but it 
>>> is 
>>> >> > not 
>>> >> > robust (still very impressive though!). 
>>> >> > 
>>> >> > Thanks for replying... on Thanksgiving no less.  Enjoy the turkey. 
>>> :D 
>>> >> > 
>>> >> > On Thursday, November 27, 2014 8:38:16 AM UTC-5, Jb Evain wrote: 
>>> >> >> 
>>> >> >> Hi Michael, 
>>> >> >> 
>>> >> >> Thanks for the kind words! 
>>> >> >> 
>>> >> >> I don't think there's anything like that around. It would involve 
>>> a C# 
>>> >> >> REPL like compiler (Mono has one, Roslyn has one) that doesn't 
>>> emit 
>>> >> >> assemblies in memory, and analyzing the result. 
>>> >> >> 
>>> >> >> The real question is why would you want that? Cecil and T4 don't 
>>> have 
>>> >> >> much in common : what are you trying to achieve? 
>>> >> >> 
>>> >> >> Jb 
>>> >> >> 
>>> >> >> On Thu, Nov 27, 2014 at 2:22 PM, Michael DeMond <
>>> [email protected]> 
>>> >> >> wrote: 
>>> >> >> > Hello Community, 
>>> >> >> > 
>>> >> >> > I am looking into Cecil... tremendous project, I must say first 
>>> off. 
>>> >> >> > I 
>>> >> >> > am 
>>> >> >> > curious if there is a way to take a given string and parse it 
>>> into an 
>>> >> >> > Cecil 
>>> >> >> > entity definition.  For instance, something like: 
>>> >> >> > 
>>> >> >> > var data = "void Add( int a, int b ) { return a + b; }"; 
>>> >> >> > MethodDefinition definition = 
>>> SomeAwesomeExpressionParserClass.Parse( 
>>> >> >> > data 
>>> >> >> > ); 
>>> >> >> > 
>>> >> >> > This would be extremely useful and would possibly eliminate any 
>>> sort 
>>> >> >> > of 
>>> >> >> > dependency on T4 (I have found this very clunky and Cecil seems 
>>> like 
>>> >> >> > a 
>>> >> >> > MUCH 
>>> >> >> > better alternative!) 
>>> >> >> > 
>>> >> >> > Thanks for any assistance you can provide, 
>>> >> >> > Michael 
>>> >> >> > 
>>> >> >> > -- 
>>> >> >> > -- 
>>> >> >> > -- 
>>> >> >> > mono-cecil 
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>>> >> >> > email to [email protected]. 
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