Hey,

I am using AssemblyDefinition.ReadAssembly to read an assembly on disk and
to go over its contents.

Does this call keep the file open or locked in any way?

My code runs as a plugin as part of another program (Unity), so once it
finishes it does not "exit" like a standalone program would.

>From what i've seen, the assemblies i am reading stay 'locked' and cannot
be overwritten afterwards.

Is there any easy way to circumvent this? (not by launching a separate
AppDomain, etc)

Lior

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