Any thoughts?  Or is this another stale build?

On Tue, Sep 20, 2016 at 8:47 AM, Cyd Haselton <chasel...@gmail.com> wrote:

> Additionally I Googled the warning that appears before the build error:
> warning CS8001: SDK path could not be resolved
>
> The first two hits mention that the cause is usually due to a missing
> System.Drawing.dll, but it is present in the build tree under
> ./external/binary-reference-assemblies/vX.x, where 'X.x' is  2.0, 4.0 and
> 4.5.
>
> Googling the Unhandled Exception error brings up hits from the Unity
> forums and not much else.
>
> On Sep 20, 2016 7:13 AM, "Cyd Haselton" <chasel...@gmail.com> wrote:
>
>> While waiting for a response I ran 'make clean' then 'make V=1 2>&1 | tee
>> mono_build_log.'
>>
>> I've posted the results here: http://pastebin.com/s3gHQQdg
>>
>> On Sep 19, 2016 6:02 PM, "Cyd Haselton" <chasel...@gmail.com> wrote:
>>
>>> Should I run make clean and try again? Or is there something wrong with
>>> the mcs/mcs Makefile?
>>>
>>> On Sep 19, 2016 4:33 PM, "Cyd Haselton" <chasel...@gmail.com> wrote:
>>>
>>>> Downloaded latest tarball, ran autogen.sh. It failed at the start of
>>>> the mcs build because the mono-wrapper, mono and mcs scripts had #!/bin/sh
>>>> instead of the correct path.  Fixed that, re-ran make and got the  error
>>>> from my first email
>>>>
>>>> Pastebin here: http://pastebin.com/gdAcRKN6
>>>>
>>>> On Sep 19, 2016 2:23 PM, "Cyd Haselton" <chasel...@gmail.com> wrote:
>>>>
>>>>> Er…I *can't* do that because the instructions say that building from
>>>>> git assumes mono is installed.
>>>>>
>>>>> I'll download the latest tarball…
>>>>>
>>>>
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