Hello,

I would like to have an option to allow Mono to build with MCS, as it is 
currently faster.

Also, we were discussing internally in our Slack that it makes sense to update 
our C# compiler to include support for the new language features, as the new 
batch of language changes are relatively simple.

Miguel

From: Mono-devel-list <[email protected]> on behalf of 
Marek Safar <[email protected]>
Date: Monday, November 28, 2016 at 9:46 AM
To: "[email protected]" <[email protected]>
Subject: [Mono-dev] Mono C# compiler switch

Hello,

Mono master has switched to Roslyn compiler as the default C# compiler. We'll 
keep both compilers (mcs and csc) available for some time but csc will be our 
preferred compiler from now on.

Our compiler always tracked Microsoft C# implementation very closely so I don't 
expect any upgrade issues, especially when both mcs and csc will co-exist 
because they have different set of supported command line arguments. For those 
using xbuild (or CodeDOM driven APIs) the upgrade should be automatic and only 
noticeable change will be different debug symbols format.

Marek


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