El lun, 31-10-2005 a las 04:48 -0800, Svetlana Zholkovsky escribió: > Index: ServerIdentity.cs > =================================================================== > --- ServerIdentity.cs (revision 51552) > +++ ServerIdentity.cs (working copy) > @@ -103,6 +103,8 @@ > > public void AttachServerObject (MarshalByRefObject > serverObject, Context context) > { > + DisposeServerObject(); > + > _context = context; > _serverObject = serverObject; > > @@ -143,6 +145,7 @@ > if (_serverObject != null) { > _serverObject.ObjectIdentity = null; > _serverObject = null; > + _serverSink = null; > } > } > } >
I feel that DisposeServerObject call should not be necessary since it is already called in OnLifetimeExpired. But well, it doesn't hurt. Feel free to commit. Thanks! Lluis. _______________________________________________ Mono-devel-list mailing list Mono-devel-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-devel-list