Hello Martin, I recently investigated the Mono Debugger and it looks quite good and stable for Mono C# development. However, I have some questions...
1) Changing variables The Mono web site states that the debugger is able to "Inspect and change static and instance fields, local variables, and parameters [DONE]." Inspecting variables etc. does work, but I did not found a command to change them. What's the current status or what is the correct command? 2) IronPython support Debugging Mono assemblies that were created by Ironpython (i used 1.1) is partly working. I can set line breakpoints, next-stepping works, and source code lines of python code are also shown. (I saved the .exe before with -X:SaveAssemblies.) What's annoying is that the debugger always steps into the Ironpython source code. Furthermore, inspecting python variables does not work. Say, I want to enhance MDB with Ironpython support, what would I need to implement? Create a new namespace Mono.Debugger.Languages.IronPython? 3) Remote debugging support Say, I want to have remote debugging with MDB where MDB shall run on the host and the debugee runs on the target. I investigated mdb's source code and came to the following approach: For the host, the libmonodebuggerserver library does not issue the ptrace() commands locally, but send the commands via TCP/IP to the target. On the target, a small server listens, takes the commands, and executes the ptrace() commands locally. This would be similar to gdb and gdbserver. What do you think about this approach? Would it be feasible and a good solution? Are there any traps you think of? Best greetings and thank you in advance, Harald _______________________________________________ Mono-devel-list mailing list Mono-devel-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-devel-list