The MSDN documentation for "Read" might help here...

http://msdn2.microsoft.com/en-us/library/system.console.read.aspx

What you'll need to do is read in the console input as a string and use
Convert.ToInt32() (or whatever) to get the input value.

Alan.

On 6/28/07, Paul F. Johnson <[EMAIL PROTECTED]> wrote:

Hi,

Got a bit of a strange one which I'm not sure about. Below is a bit of
code
I'm playing with...

namespace bitcount
{
  public bitcount
  {
     private uint BitCounter(uint u)
     {
        uint uCount;
        uCount = u - ((u >> 1) & 033333333333) - ((u >> 2) &
011111111111);
        return (uCount + (uCount >> 3) & 030707070707 % 63;
     }

     public static void Main
     {
       bitcount bc = new bitcount();
       uint number;
       Console.WriteLine("Please enter a number ");
       number = Console.Read();
       number = BitCounter(number);
       Console.WriteLine(number);
       Console.ReadKey();
     }
   }
}

Okay, it won't compile (Read is static int for a start), but the oddest
piece
of the puzzle is that the uint variables cause problems when I try to
compile
(casting). If I change everything to long, the value returned is incorrect
(if
you re-write this in C or C++ and enter 85, it returns 2, in C# it returns
33).

Any clues as to why this behaviour is seen? It makes no difference if I
target
mono or VS.NET.

TTFN

Paul

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