On Tue, 2008-08-05 at 04:17 +0200, BaSS wrote: > When using mono.dll for scripting/embedding purposes, the only way to > get “scrip code” into the compiler is to use a “native” .net assembly > and move the script code into the managed world first?
AFAIK, yes. The rationale is that Mono provides a .NET runtime, and a plain .NET runtime does not contain a compiler-interpreter for an arbitrary scripting language... it just allows you to execute managed code from existing assemblies. > Or is there some obvious exported method somewhere in the dll where I > can directly inject “(script) code to be executed” into the JIT (and > execute it)? If you provide a managed DLL containing your interpreter-compiler, you can invoke its methods from unmanaged code using the embedding API. This would be a "single invocation that executes a script". Otherwise you could try to use a methodbuilder from unmanaged code, but I don't know if it can work and I doubt it would be worth the effort... My 2c, Massi _______________________________________________ Mono-devel-list mailing list Mono-devel-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-devel-list