If it is, the error message you should see would be: Unsupported `mono' executable: [executable path]
jonas On May 8, 2009, at 5:18 PM, Toshio Kuratomi wrote: > jonas echterhoff wrote: >> Following up on my own post here, I have managed to make mdb work >> with >> Unity (to some degree). It was mostly as easy as Miguel said, just >> instruct Unity to use mono the same was as if "mono --inside_mdb" had >> been called. >> >> Reading the MONO_DEBUGGER__debugger_info struct still is a problem, >> though. I was wrong in my last post that mdb won't try to read it for >> native applications. Rather, the problem is, that since we are >> linking >> against mono dynamically, the debugger will first interrupt when >> loading Unity, before the linker has resolved the external dynamic >> symbols, thus it won't get the correct address for the struct. >> > Is this also the reason that a mono linked dynamically against > libmono.so on linux causes problems for mdb? If so, fixing it for all > platforms when linked dynamically would help us in Fedora. > > /me wades back into waters where he actually understands the details > > -Toshio > _______________________________________________ Mono-devel-list mailing list Mono-devel-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-devel-list