Hi again, Can't anyone review or comment on it? Where is the maintainer for the System.ComponentModel modules?
I would really like to have this committed ASAP so I can avoid patching my sources when the next minor revision of Mono is released. Cheers, On Fri, Jan 15, 2010 at 20:28, Alexandre Miguel Pedro Gomes < [email protected]> wrote: > Hi, > > I've detected a problem with type convertion when using the TypeConverters > for a type. My initial test case for comparing Mono 2.4.* and trunk results > with the .Net framework was as such: > > -- code -- > using System; > using System.ComponentModel; > > namespace PrimitiveTests > { > class Program > { > static void Main(string[] args) > { > Type[] types = { typeof(Boolean), > typeof(Byte), > typeof(SByte), > typeof(Int16), > typeof(UInt16), > typeof(Int32), > typeof(UInt32), > typeof(Int64), > typeof(UInt64), > typeof(IntPtr), > typeof(UIntPtr), > typeof(Char), > typeof(Double), > typeof(Single)}; > > foreach(Type type in types) > Console.WriteLine("CanConvert " + type + " to Int32? " + > TypeDescriptor.GetConverter(type).CanConvertTo(typeof(Int32))); > > > Console.WriteLine(TypeDescriptor.GetConverter(typeof(uint)).ConvertTo((uint)134, > typeof(int))); > > Console.ReadKey(); > } > } > } > -- code -- > > This revealed that all primitives with a few exceptions (bool, intptr, > char) should be allowed to be converted and Mono's CanConvertTo (and the > actual conversion) was failing. I've created a patch and necessary unit > tests to fix the issue and tested both with the previous script and with my > (now patched) Mono 2.4.3 server's install. > > If someone could review, it would be appreciated. I can commit if the > maintainer approves the code. > > Regards, > > -- > Alexandre Gomes > http://www.alexandre-gomes.com > -- Alexandre Gomes http://www.alexandre-gomes.com
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