In order to get a windows .Net application running on Linux, I want to
implement the SRCCOPY operation of BitBlt in gdi32.dll which just copies
pixels without applying any transforms. It looks like this should be
possible with a Cairo surface to surface copy, relying on the fact that
libgdiplus's private implementation of hDeviceContext contains a pointer
to the Cairo object - which seems to imply that this work should be done
within libgdiplus rather than as a new libgdi32.
Any thoughts on the pros and cons of this? I'm kind of surprised if I'm
the first person that's run into this issue (although maybe I'm not -
when I search "mono gdi32", google thinks I am talking about monochrome
bitmaps so maybe I just can't prior discussion on the subject...)
Regards,
Frankie Fisher
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