Hello, Well, i want to see a prototype, and then decide.
So this needs to be done with some kind of peer framework where this is done. On Thu, May 15, 2014 at 9:29 AM, Greg Young <gregoryyou...@gmail.com> wrote: > Yes I would say moving both to libuv would be a good move :) > > > On Thu, May 15, 2014 at 4:22 PM, Roope Kangas <ro...@grandcrugames.com>wrote: > >> Hi, >> >> On a tangent... >> >> It would be really nice if something like libuv would the thing behind >> Socket code. >> >> Could that be something to investigate? >> >> Mono could basically piggyback on nodejs development. >> >> -- >> Roope Kangas >> >> On 15.5.2014, at 15.00, Greg Young <gregoryyou...@gmail.com> wrote: >> >> So the one issue I have seen with the libevent implementation is that it >> seems to perform very poorly in windows (+-5k hello worlds/second where as >> its closer to 100k/second in linux). From researching libevent they >> supposedly now use IOCP in windows and should be better but I have not been >> able to make this happen. It may also be worth looking at libuv which is >> pretty close to a drop in replacement for libevent as it seems to get much >> better performance in windows and similar performance in linux. @Nikita I >> will hopefully have some time next week and likely will send some more pull >> requests in relation to the memory allocation patterns. >> >> >> On Thu, May 15, 2014 at 6:56 AM, Miguel de Icaza <mig...@xamarin.com>wrote: >> >>> Hello Nikita! >>> >>> Your approach looks fabulous! I look forward to trying it out! >>> >>> Miguel >>> >>> >>> On Wed, May 14, 2014 at 11:40 AM, Nikita Tsukanov <kek...@gmail.com>wrote: >>> >>>> I'll try to implement OWIN host on top of my libevent built-in http >>>> server ( https://github.com/kekekeks/evhttp-sharp ) since for now it's >>>> the fastest thing for handling HTTP-requests on Mono I know (now it has >>>> host implementation for NancyFx which we are using in production for half >>>> of a year). >>>> Although both evhttp-sharp and FastCGI servers like HyperFastCGI and >>>> Fos, are incapable of serving websockets (one because of underlying >>>> implementation, another because of limitations of FastCGI protocol), so it >>>> would be great to wrap something like >>>> https://github.com/kekekeks/evhttp-sharp which has websocket support >>>> and positioned as evhttp drop-in replacement. >>>> >>>> Regards, >>>> Nikita >>>> >>>> >>>> 2014-05-14 19:29 GMT+04:00 Marcelo Zabani <mzab...@gmail.com>: >>>> >>>> Wow! This is such great news!! >>>>> >>>>> As for running Owin applications with Unix HTTP servers, I've >>>>> developed Fos <http://github.com/mzabani/Fos> on a very permissive >>>>> license and a focus on good documentation and running with Mono on *nix. I >>>>> would very much love getting contributions on this, because my spare time >>>>> is running lower these days. >>>>> >>>>> Hope it helps, >>>>> Marcelo. >>>>> >>>>> >>>>> On Wed, May 14, 2014 at 12:44 AM, Miguel de Icaza >>>>> <mig...@xamarin.com>wrote: >>>>> >>>>>> Hello guys! >>>>>> >>>>>> Microsoft has open sourced ASP.NET vNext: >>>>>> >>>>>> http://github.com/aspnet/home >>>>>> >>>>>> This is an entire new web stack that only needs the core of Mono >>>>>> (does not even use System.Web.dll!). >>>>>> >>>>>> So these are of course great news, because (a) The core Mono has been >>>>>> in active development, and (b) that means that Mono's on the server can >>>>>> be >>>>>> used without all those pesky limitations that have been plaguing us for >>>>>> years. >>>>>> >>>>>> So we ran into a couple of limitations in Mono: some classes that >>>>>> they need are not implemented (I filed a bug, and a couple of Xamarin >>>>>> folks >>>>>> decided to take on that on their copious spare time) and we have a couple >>>>>> of bugs on FileSystemWatcher on OSX. >>>>>> >>>>>> But this is a great time to: >>>>>> >>>>>> - Get involved with the github.com/aspnet project and submit >>>>>> contributions that will make the software run on Unix. >>>>>> >>>>>> - Look into technologies like Owin and Katana (sp?) and help us >>>>>> have a story that plugs into Unix HTTP servers (the equivalent of our >>>>>> bridge between Apache and mono: mod_mono, or our Fast CGI bridge to >>>>>> mono). >>>>>> >>>>>> - Take Mono's new profiling tools and performance counters for a >>>>>> spin and help us fine tune the runtime to run .NET code faster on >>>>>> Unix than >>>>>> you can on Windows. While this is a tall order, my friend David >>>>>> Miller >>>>>> would expect nothing less from us. >>>>>> >>>>>> Hugs and love, >>>>>> Miguel >>>>>> >>>>>> _______________________________________________ >>>>>> Mono-devel-list mailing list >>>>>> Mono-devel-list@lists.ximian.com >>>>>> http://lists.ximian.com/mailman/listinfo/mono-devel-list >>>>>> >>>>>> >>>>> >>>>> _______________________________________________ >>>>> Mono-devel-list mailing list >>>>> Mono-devel-list@lists.ximian.com >>>>> http://lists.ximian.com/mailman/listinfo/mono-devel-list >>>>> >>>>> >>>> >>>> _______________________________________________ >>>> Mono-devel-list mailing list >>>> Mono-devel-list@lists.ximian.com >>>> http://lists.ximian.com/mailman/listinfo/mono-devel-list >>>> >>>> >>> >>> _______________________________________________ >>> Mono-devel-list mailing list >>> Mono-devel-list@lists.ximian.com >>> http://lists.ximian.com/mailman/listinfo/mono-devel-list >>> >>> >> >> >> -- >> Studying for the Turing test >> >> _______________________________________________ >> Mono-devel-list mailing list >> Mono-devel-list@lists.ximian.com >> http://lists.ximian.com/mailman/listinfo/mono-devel-list >> >> >> _______________________________________________ >> Mono-devel-list mailing list >> Mono-devel-list@lists.ximian.com >> http://lists.ximian.com/mailman/listinfo/mono-devel-list >> >> > > > -- > Studying for the Turing test > > _______________________________________________ > Mono-devel-list mailing list > Mono-devel-list@lists.ximian.com > http://lists.ximian.com/mailman/listinfo/mono-devel-list > >
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