Hello,

I've created a pull request which adds socket-related functions and data structures to Mono.Posix.
https://github.com/mono/mono/pull/1977

This is evertything from <sys/socket.h> and the structures sockaddr_in, sockaddr_in6 and sockaddr_un.

A few comments regarding the implementation:
- sockaddr_* is passed into and out of the functions as a byte[] (+ a long for the length of the data). This is because the actual type of the data is unknown, as it depends on the address family. The Sockaddr* structures can be used to create or inspect such a byte[]. - control messages are also treated as an opaque byte sequence, which can be created or inspected with the CMSG_* macros. The unit tests contain an example for sending file descriptors over a socket using SCM_RIGHTS - The enums (e.g. SockType) have been named in a way to avoid conflicts when importing the namespaces System.Net or System.Net.Sockets and Mono.Unix.Native. (Several files in the mono repository do this, probably also projects outside the mono repository do the same thing.)

If you have any questions / comments or want me to change something please tell me so.


Best regards,
Steffen Kieß
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