Option one would be to port libpng and zlib to C#,
adding them to the System.Drawing assembly. This has
the advantage of not requiring any external dependencies,
and it should run anywhere. The downside is it increases
the size and maintenance requirements of Mono.
I vote for going this route.

Important: zlib is already ported
(See http://www.icsharpcode.net/OpenSource/SharpZipLib/Default.aspx)

Cheers,

Rafael Teixeira
Brazilian Polymath
Mono, MonoQLE Hacker


_________________________________________________________________
Tired of spam? Get advanced junk mail protection with MSN 8. http://join.msn.com/?page=features/junkmail

_______________________________________________
Mono-list maillist - [EMAIL PROTECTED]
http://lists.ximian.com/mailman/listinfo/mono-list


Reply via email to