|
Hi monoers,
Here is a patch for the
Socket.SendTo(byte[] buffer, int
size,
SocketFlags flafs,
EndPoint remote_end)
overload. The inner code was incorrectly calling
an other Socket.SendTo overload with an invalid offset.
In this overload, it is by default set to 0.
Can someone commit it if ok ?
Jerome.
|
socket.diff
Description: Binary data
