I'm having another go at porting my latest game code to Mono. I have found that the .NET principal of "xcopy deploy" doesn't work when your project includes unmanaged libraries. P/Invoke doesn't find the libraries when they are installed in the same directory as the assembly. I am working around it for now by setting LD_LIBRARY_PATH to the application directory, but this really isn't acceptable in the long term. Is this a bug that should be reported, or a design decision that I should work around?

Thanks, and keep up the great work!

Jason
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