I'm having another go at porting my latest game code to Mono. I have
found that the .NET principal of "xcopy deploy" doesn't work when your
project includes unmanaged libraries. P/Invoke doesn't find the
libraries when they are installed in the same directory as the assembly.
I am working around it for now by setting LD_LIBRARY_PATH to the
application directory, but this really isn't acceptable in the long
term. Is this a bug that should be reported, or a design decision that I
should work around?
Thanks, and keep up the great work!
Jason
379
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