> Pango implements what I think it is the functionality of System.Drawing, no?
it implements just the text drawing. > Now, I'am confused what library I should use to "draw"... What do you want to do? Scalar vector graphics: rsvg-sharp, trivial gui for existing windows programs: S.W.F., new trivial guis: gtk# + glade#, new guis: gtk#, Imaging and some low-level graphics: Gdk, existing windows programs with low-level graphics: You should wait until System.Drawing comes up to the light (and it may not work if using P/Invokes, which is fair easy)... But again: What do you want to do? The decision may impact you in time, resources, deployment, complexity... -- Saludos, Gustavo Ramos _______________________________________________ Mono-list maillist - [EMAIL PROTECTED] http://lists.ximian.com/mailman/listinfo/mono-list
