Putting aside the shameless plugs for later, I have two questions about mod_mono:

1) Mod-mono-server is consistently using about 10% CPU at times that I know there are no pages being served. Does anyone have any thoughts about the source of this (so I don't have to dive blindly into figuring it out)?

Is this something that I could expect from having a lot of files in the System.Web.Caching cache -- with the managed file system watcher or FAM?

(It's Fedora Core 1, FAM 2.6.8, and Mono's 1.0.1 release.)

2) How does mod_mono work in relation to Apache's prefork module? My small understanding of prefork is httpd spawns a few child httpds to do the dirty work. I'm seeing a few mono proceeses starting up, and I don't know whether this is because each httpd child is starting its own mod_mono_server, or for some other reason. (e.g. if mod-mono-server is too busy to pick up a connection, will mod_mono spawn a new mod_mono_server?)

Is each child httpd supposed to start its own mod_mono_server? Is mod-mono-server able to process multiple requests concurrently? Is the unix socket to mod-mono-server able to support connections from multiple httpd children?

Thanks guys. Aside from these new issues, I've had no problems getting mod_mono working. (This all goes to show me that playing with a server in my basement and actually having people visit the site are two different things...)

--
- Joshua Tauberer

http://taubz.for.net

** Nothing Unreal Exists **


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