Hi, > This does not change his point. Managed DirectX is just a thin wrapper > around the native DirectX, which isn't available on Linux. So how are you > thinking about using it on Linux?
Because there are some projects that are written for DirectX that would be very nice on Linux. But the main point: just for the hack for it. Anyways, for the wrapper part - it's 100% true. But, since Direct3D 8, Direct3D is moving more and more towards an OpenGL-like interface. It should not be a major hasstle to implement it - more a matter of time. Much time. But what I'm thinking about is just a set of the most basic classes, and a subset of their methods/properties - just enough to get the first 2/3 tutorials of the D3D 9 SDK to run. -- 'May the Lord bless you and protect you. May the Lord smile on you and be gracious to you. May the Lord show you his favor and give you his peace.' 'De Heer zegent je, en Hij bewaart je. De Heer kijkt met liefde naar je, en Hij is je genadig. De Heer bedenkt het goede voor je, en geeft je vrede.' Sijmen Mulder _______________________________________________ Mono-list maillist - [EMAIL PROTECTED] http://lists.ximian.com/mailman/listinfo/mono-list
