Not sure I fully understood what you mean, but it sounds like you're making the pixel buffer bigger when the user zooms, and you're drawing everything scaled up? Why not just use a transformation that scales the surface? That way you keep the surface the same size, System.Drawing just draws it 'bigger'.
Peter -----Original Message----- From: "Phillip Neumann" <[EMAIL PROTECTED]> To: <[email protected]> Date: 22 May, 2005 00:31 Subject: [Mono-list] DrawingArea, DrawPixbuf, is slow? >Hello. > >Im trying to maka a drawingarea work quick when drawing a big pixbuf >wich is scaled up. > > >the idea is to let the user Zoom the image in/out. > >Here is the code. > >When you open i.e. a 800x800 image, and set the zoom to 5X is gets slow. > > >How could this be made quickier? > > > >thank you in advance, > > >Phillip. > _______________________________________________ Mono-list maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-list
