> I have an unmanaged structure that looks like this:
> 
> ------------------------------
> typedef struct event_struct {
>   struct event_struct *next;
>     int type;
>     union {
>        struct ev_levels  levels;
>        struct ev_text text;
>        struct ev_call_state call;
>        struct ev_netstats  netstats;
>        struct ev_url url;
>        struct ev_video video;
>        struct ev_registration reg;
>     } ev;
> } event;
> ------------------------------
> 
> I don't know how to wrap this structure, I know that the only posible
> way us by using the attribute [StructLayout (LayoutKind.Explicit]]
> and the attribute [FieldOffset (..)]
> 
> the structures that are inside the union are easy to wrap, they look like 
> this:
> ------------------------------
> struct iaxc_ev_levels {
>   float input;
>   float output;
> };
> ------------------------------

If I were you, I would define multiple structures, one per union value:

        [StructLayout (Sequential)]
        struct ev_levels_container {
                IntPtr next;
                int type;
                ev_levels level;
        }

And on the caller code, depending on the type value convert a class into
the proper underlying class.

Miguel
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