Steven Schulze wrote: > Hi all, > > I am using DllImport to interop with a C DLL I wrote in order to communicate > with automation tools. Note that this is only needed on Windows. All works > well but I have this one problem... > > On .Net, the DLL is found if I just use the dll name by itself, not the full > path, something like: > > [DllImport(@"Foo.dll")] > public static extern bool Bar(string text); > > On Mono, the DLL is not found unless I hardcode the full path, something like > this: > > [DllImport(@"C:\Program Files\MyApp\Foo.dll")] > public static extern bool Bar(string text); > > This presents a problem because I cannot make assumptions about where the app > will end up when it gets installed. It seems a bad idea to hard code the > absolute path of anything at compile time. How can I make Mono act like .Net > in this regard? Once again, this part of the code will only get executed > when running on Windows.
Assure that the current directory is C:\Program Files\MyApp\. You can do this using a Windows shortcut during installation. Please report this bug at http://mono-project.com/Bugs product "runtime", component "interop". Robert _______________________________________________ Mono-list maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-list
