Mono requires multi-threading support from the OS. Making it work without
such thing would be difficult and might require cutting out some basic
functionality
such as finalizers.




On Tue, Jun 24, 2008 at 12:47 PM, Izhido <[EMAIL PROTECTED]> wrote:

>
> Hi!
>
> My name is Heriberto Delgado. I'm interested in downloading the latest
> sources for Mono (1.9 as of this date), to try a port of it to a small
> ARM-based device. Thing is, the device as such does not handle
> multithreading very well. In fact, there's no hardware (or software)
> support
> for it at all. My question: is that going to be a problem while attempting
> to port Mono? How much of it is dependent on the underlying platform
> providing consistent multithreading support? Anything you can tell me will
> help. Thanks for your advice!
>
> - Izhido
>
> --
> View this message in context:
> http://www.nabble.com/Does-Mono-require-h-w-multithreading-to-work--tp18092320p18092320.html
> Sent from the Mono - General mailing list archive at Nabble.com.
>
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