My company have traditionally sold software and books about OCaml and Mathematica. Microsoft's commercialization of their OCaml-derivative F# for their .NET platform led us to diversify in that direction. Amongst other things, we are successfully selling reliable visualization software written in F# that uses WPF. We previously had problems with software written in OCaml using OpenGL and had to shelve the product line because the binaries would not run reliably between distros. We also had problems with F#+MDX and ended up rewriting everything to use WPF. Now, we really value WPF's reliability.
So I am interested in whether or not we could build upon the Mono project to develop equivalent graphical software for the Linux and Mac OS X platforms. We could potentially write our code in C# 3.0 but we really need reliable high-performance graphics. I appreciate that the Mono project will not be reimplementing WPF on Mono but I am wondering if any other (perhaps much simpler) alternatives might arise, like OpenGL-based GUI toolkits? Consequently, I would appreciate references to commercial software using OpenGL that is being sold to run on Mono and any OpenGL demos or tutorials for Mono. Many thanks, -- Dr Jon Harrop, Flying Frog Consultancy Ltd. http://www.ffconsultancy.com/?e _______________________________________________ Mono-list maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-list
