ok.. thanks for your help. In anticipation of an answer i built source retrieved via svn co svn://anonsvn.mono-project.com/source/branches/mono-2-4/mono which resolves the problem (or at least the symptom :>).
fozzie wrote: > > hi all.. > > I'm getting a crash stack when i run the teste project with the test.cs > sample: > >> mono.dll!mono_class_from_mono_type(_MonoType * type=0x00000013) Line 4711 + 0x3 bytes C > mono.dll!ves_icall_get_parameter_info(_MonoMethod * method=0x01aee028, > _MonoReflectionMethod * member=0x0012f864) Line 1644 + 0x18 bytes C > 02203260() > mono.dll!mono_get_lmf_addr() Line 2159 + 0xe bytes C > 02203249() > mono.dll!mono_thread_current() Line 1302 + 0xe bytes C > mono.dll!mono_thread_interruption_checkpoint_request(int > bypass_abort_protection=0) Line 3667 C > 00000001() > mono.dll!mono_thread_current() Line 1302 + 0xe bytes C > > The output is as follows: > > 'teste.exe': Loaded > 'C:\cygwin\usr\src\mono\mono\msvc\Win32_Debug_eglib\bin\teste.exe', > Symbols loaded. > 'teste.exe': Loaded 'C:\Windows\System32\ntdll.dll' > 'teste.exe': Loaded 'C:\Windows\System32\kernel32.dll' > 'teste.exe': Loaded > 'C:\cygwin\usr\src\mono\mono\msvc\Win32_Debug_eglib\bin\mono.dll', Symbols > loaded. > 'teste.exe': Loaded 'C:\Windows\System32\version.dll' > 'teste.exe': Loaded 'C:\Windows\System32\msvcrt.dll' > 'teste.exe': Loaded 'C:\Windows\System32\ws2_32.dll' > 'teste.exe': Loaded 'C:\Windows\System32\advapi32.dll' > 'teste.exe': Loaded 'C:\Windows\System32\rpcrt4.dll' > 'teste.exe': Loaded 'C:\Windows\System32\nsi.dll' > 'teste.exe': Loaded 'C:\Windows\System32\psapi.dll' > 'teste.exe': Loaded 'C:\Windows\System32\winmm.dll' > 'teste.exe': Loaded 'C:\Windows\System32\user32.dll' > 'teste.exe': Loaded 'C:\Windows\System32\gdi32.dll' > 'teste.exe': Loaded 'C:\Windows\System32\ole32.dll' > 'teste.exe': Loaded 'C:\Windows\System32\oleaut32.dll' > 'teste.exe': Loaded 'C:\Windows\System32\oleacc.dll' > 'teste.exe': Loaded 'C:\Windows\System32\shell32.dll' > 'teste.exe': Loaded 'C:\Windows\System32\shlwapi.dll' > 'teste.exe': Loaded > 'C:\Windows\winsxs\x86_microsoft.vc90.debugcrt_1fc8b3b9a1e18e3b_9.0.21022.8_none_96748342450f6aa2\msvcr90d.dll', > Symbols loaded. > 'teste.exe': Loaded 'C:\Windows\System32\imm32.dll' > 'teste.exe': Loaded 'C:\Windows\System32\msctf.dll' > 'teste.exe': Loaded 'C:\Windows\System32\lpk.dll' > 'teste.exe': Loaded 'C:\Windows\System32\usp10.dll' > 'teste.exe': Loaded > 'C:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.6001.18000_none_5cdbaa5a083979cc\comctl32.dll' > 'teste.exe': Loaded 'ImageAtBase0x1d0000', No symbols loaded. > 'teste.exe': Unloaded 'ImageAtBase0x1d0000' > 'teste.exe': Loaded 'C:\Windows\System32\mscoree.dll' > 'teste.exe': Loaded > 'C:\cygwin\usr\src\mono\mono\msvc\Win32_Debug_eglib\test.exe', Binary was > not built with debug information. > 'teste.exe': Loaded > 'C:\cygwin\usr\src\mono\mono\msvc\Win32_Debug_eglib\lib\mono\1.0\mscorlib.dll', > Binary was not built with debug information. > 'teste.exe': Loaded > 'C:\cygwin\usr\src\mono\mono\msvc\Win32_Debug_eglib\lib\mono\gac\I18N\1.0.5000.0__0738eb9f132ed756\I18N.dll', > Binary was not built with debug information. > First-chance exception at 0x1019dea9 (mono.dll) in teste.exe: 0xC0000005: > Access violation reading location 0x00000017. > Unhandled exception at 0x1019dea9 (mono.dll) in teste.exe: 0xC0000005: > Access violation reading location 0x00000017. > > > > The weird thing is that the program works when i rename the lib\mono\gac > subdirectory to something else before running it. Can someone explain this > behavior? An intermingling of windows and mono code, perhaps? > > thanks! > -- View this message in context: http://www.nabble.com/GAC-question-tp23044913p23139650.html Sent from the Mono - General mailing list archive at Nabble.com. _______________________________________________ Mono-list maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-list
