On Mon, Apr 20, 2009 at 6:53 PM, Susan Mackay
<[email protected]>wrote:

> >
> All of this presupposes that you can get the mono runtime onto the iPhone
> at the technical level (no idea if this is possible/being done). However the
> biggest problem with this approach, especially if you want others to use
> your app, is that the agreement with Apple to put an app into the App Store
> states that no interpreter other than the Apple provided JVM is permitted.
> While there is some debate about what this really means and how far it goes
> (and Apple is the sole decider of these things) I would check with Apple
> about whether a C# app would be allowed (the JIT compiler could be
> considered an interpreter) before you spend the time.
>

Mono doesn't require neither a JIT or an interpreter to run on IPhone. It
has a feature named full-AOT which allows it to produce a regular binary
like to what an ObjC app would do.

Cheer,
Rodrigo
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