On Mon, Apr 20, 2009 at 6:53 PM, Susan Mackay <[email protected]>wrote:
> > > All of this presupposes that you can get the mono runtime onto the iPhone > at the technical level (no idea if this is possible/being done). However the > biggest problem with this approach, especially if you want others to use > your app, is that the agreement with Apple to put an app into the App Store > states that no interpreter other than the Apple provided JVM is permitted. > While there is some debate about what this really means and how far it goes > (and Apple is the sole decider of these things) I would check with Apple > about whether a C# app would be allowed (the JIT compiler could be > considered an interpreter) before you spend the time. > Mono doesn't require neither a JIT or an interpreter to run on IPhone. It has a feature named full-AOT which allows it to produce a regular binary like to what an ObjC app would do. Cheer, Rodrigo
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