Hello,
We are using 64-bit version of mono for Windows in a production
environment. There are no packages available at this point, but it should
work fine. Simply install/build the 32-bit version for Windows, and then
compile the runtime using Visual Studio. Then drop the built mono.exe/dll
into the 32-bit install. You need to checkout the mono directory from svn:
http://anonsvn.mono-project.com/viewvc/trunk/mono/
Then open the mono\msvc\mono.sln file in Visual Studio and build. There are
additional directions in mono\README.vsnet.
Thanks,
Jonathan
On Fri, May 8, 2009 at 9:09 AM, Rodrigo Kumpera <[email protected]> wrote:
>
>
> On Fri, May 8, 2009 at 3:46 AM, Markus Schaber <[email protected]> wrote:
>
>>
>> Hi, I've two small questions:
>>
>> - What is the state of 64 Bit Mono for windows? I did not find an
>> installer,
>> and the 32 bit version has memory limits...
>>
>
> There have been some work on the 64bits port, but it's not really AFAIK.
>
>
>>
>> - Whats the state of the "Fatal Error in GC" problems? I thought that Mono
>> 2.4 has a new generational garbage collector, but I still get that error
>> with some applications:
>> http://www.nabble.com/file/p23421895/Fatal_error_in_gc.jpg
>> https://bugzilla.novell.com/show_bug.cgi?id=435906 Bugzilla report 435906
>>
>
> The generational garbage collection is still in the works.
>
>
>
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