I got half way through a programming degree before ANSI/ISO C++, and ten years later have started to pick up some C#.
I am looking to do game development using Mono and Unity, but wonder what resources are out there. Can I just stick to regular C#/.NET in Mono and get the cross platform ability I want, later hoping Unity will run on Linux as well, or is there a special subset of C#/.NET I have to program to in order to use Mono? What would be some good books/references that I can use to teach myself? Sample code, tutorials, etc. Mark Collins
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