* Steve Ricketts <[email protected]> [2010-05-06 15:37]: > I'm trying to listen for data on port 6267 using a UDP socket. When I send [...] > udpAudioReceiver.BeginReceive (udpAudioReceiverBuffer, 0, > udpAudioReceiverBuffer.Length, SocketFlags.None, new > AsyncCallback(udpAudioReceiver_DataArrival), udpAudioReceiver);
I believe you want the udpAudioReveiver.BeginReceiveFrom method here. BeginReceive is according to msdn for connected sockets. hth silk _______________________________________________ Mono-list maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-list
