Can I change the default encoding at compile time? Or perhaps some app configs? 
"Use a different encoder" doesn't help people without sources

Pablo Ruiz <[email protected]> wrote:

>Use Encoding.UTF16 instead of Encoding.Default.
>
>
>On Thu, Jul 21, 2011 at 9:17 PM, Tim Nelson < 
>[email protected]<mailto:[email protected]>> wrote:
>
>
>Just to be sure I understand...
>
>Since I inherited a pile of code that was relying on byte/string conversions...
>
>I am dead in the water and there is no trick I can play to coerce Mono
>strings to be UTF16, correct?
>
>
>On Thu, Jul 21, 2011 at 2:47 PM, Pablo Ruiz < 
>[email protected]<mailto:[email protected]>> wrote:
>> Mono uses UTF8 as default encoding. .Net uses UTF16
>>
>> On Thu, Jul 21, 2011 at 8:42 PM, Tim Nelson < 
>> [email protected]<mailto:[email protected]>>
>> wrote:
>>>
>>> New to Mono, but I am getting a strange result when Encoding bytes and
>>> returning a string:
>>>
>>>
>>>     int n =  System.Text.Encoding.Default.GetString(new byte[] { 0,
>>> 194, 146, 215 }).Length;
>>>
>>> On .Net, this returns 4.
>>> On Mono, this returns 3.
>>>
>>> If I change the second byte 194 to 193 ... both systems return 4.
>>>
>>> Is this a Mono bug or my lack of experience with encoding?   If it is
>>> a bug, is there a way around this?
>>> _______________________________________________
>>> Mono-list maillist  -   
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>>> http://lists.ximian.com/mailman/listinfo/mono-list
>>
>>
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>
>
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