Hmm, I get the concept, but calling mono_object_to_string on an exception causes Mono to throw another exception (MissingMethodException), which is strange because debugging it shows that the Method isn't null - I'll have to debug this a bit further (even if I call new Exception().ToString() from C#, it causes this crash as well).
-P On Sat, Oct 15, 2011 at 5:55 AM, Paril <[email protected]> wrote: > Aha, I knew it was simple - so am I to understand that every "object" given > to me by Mono is just like the object class in CIL? > > -P > > On Sat, Oct 15, 2011 at 4:29 AM, Robert Jordan [via Mono] <[hidden > email]<http://user/SendEmail.jtp?type=node&node=3907134&i=0> > > wrote: > >> mono_object_to_string > > > > ------------------------------ > View this message in context: Re: Catching Exceptions with embedded > Mono<http://mono.1490590.n4.nabble.com/Catching-Exceptions-with-embedded-Mono-tp3906918p3907134.html> > > Sent from the Mono - General mailing list > archive<http://mono.1490590.n4.nabble.com/Mono-General-f1490591.html>at > Nabble.com. > > _______________________________________________ > Mono-list maillist - [email protected] > http://lists.ximian.com/mailman/listinfo/mono-list > >
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