Hmm, I get the concept, but calling mono_object_to_string on an exception
causes Mono to throw another exception (MissingMethodException), which is
strange because debugging it shows that the Method isn't null - I'll have to
debug this a bit further (even if I call new Exception().ToString() from C#,
it causes this crash as well).

-P

On Sat, Oct 15, 2011 at 5:55 AM, Paril <[email protected]> wrote:

> Aha, I knew it was simple - so am I to understand that every "object" given
> to me by Mono is just like the object class in CIL?
>
> -P
>
> On Sat, Oct 15, 2011 at 4:29 AM, Robert Jordan [via Mono] <[hidden 
> email]<http://user/SendEmail.jtp?type=node&node=3907134&i=0>
> > wrote:
>
>> mono_object_to_string
>
>
>
> ------------------------------
> View this message in context: Re: Catching Exceptions with embedded 
> Mono<http://mono.1490590.n4.nabble.com/Catching-Exceptions-with-embedded-Mono-tp3906918p3907134.html>
>
> Sent from the Mono - General mailing list 
> archive<http://mono.1490590.n4.nabble.com/Mono-General-f1490591.html>at 
> Nabble.com.
>
> _______________________________________________
> Mono-list maillist  -  [email protected]
> http://lists.ximian.com/mailman/listinfo/mono-list
>
>
_______________________________________________
Mono-list maillist  -  [email protected]
http://lists.ximian.com/mailman/listinfo/mono-list

Reply via email to