On Nov 22, 2011, at 11:02 AM, sebi77 wrote:
> I'm writing an app for an Android tablet, so I need larger resolution then
> the default. I set up a 1024*768, 2.2 Android emulator, and I deleted the
> "Abstracted LCD density" property, because it spoils the size of my bitmaps.
> It works fine with Eclipse+Java, but with Monodevelop the app doesn't fit
> the screen, only cc. the half of it. What's wrong? Thx!
A more appropriate list would be:
http://lists.ximian.com/mailman/listinfo/monodroid
That said, the problem is a feature -- Mono for Android automatically generates
a <uses-sdk/> element and sets the minSdkVersion attribute to the
TargetFrameworkVersion you compiled against. The default Java project,
meanwhile, will not.
Result: you're automatically "opted in" to the "new", "no automagic scaling"
support introduced in Android 1.5 (API level 3!):
http://developer.android.com/guide/practices/screens_support.html
"Starting with Android 1.6 (API Level 4), Android provides support for
multiple screen sizes and densities, reflecting the many different screen
configurations that a device may have."
You can override this behavior by adding a <uses-sdk/> without any attributes
to your Properties\AndroidManifest.xml file (which will override the default
behavior).
- Jon
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