Alas, we never run the app substantially under MS .NET and it's somewhat rare, 
so not sure if it would occur there. Stack traces that relate just sent as well.

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Gonzalo Paniagua Javier
Sent: Friday, February 03, 2012 12:51 PM
To: [email protected]
Subject: Re: [Mono-list] Hang on Environment.Exit if there is any socket_io

On Fri, Feb 3, 2012 at 3:40 PM, David Evans <[email protected]> 
wrote:
[...]
> Anyone seen this before and have an easier workaround? Bug already 
> filed that you know of? I searched bugzilla on xamarin and didn’t see 
> anything, if no one responds as a known issue I’ll file a bug.

Mono 2.6.x and 2.10.x have *very* different socket and threading code.
It is quite odd that the same problem occurs. Have you tried the same code 
under MS .NET?

That being said, I have seen something similar with Mono from the master branch 
that has since been fixed. Any chance you can try your program with Mono from 
master?

-Gonzalo
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