I am trying to figure out, what can be issue. The general suspicious lies on the code, which improperly working with generic dictionary in multi-threaded environment (no locks on TryGetValue, etc). But there is question, i'm trying to find an answer: how can bad locking totally crash the mono?? I thought only deadlocks can occurs in that case. Also, sometimes I get the error about StackOverflowException in GC.SuppressFinalize(). It seems like unmanaged code ruins the stack and GC crashes. But the application is 100% managed, so it should not occur.
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