On Mon, Sep 10, 2012 at 7:21 PM, kpedersen <[email protected]> wrote:

> >> There are a bunch of thorny issues to consider.
>
> Heh, I would imagine ;)
>
> I would not expect to support binaries from MSVC (even on Windows). After
> all, Mingw and obviously Linux versions of vanilla GCC do not support them
> due to things like name mangling.
>
> I would be extremely happy to just be able to compile multiple binaries
> specific to the platforms I am targeting (as I currently do with native C++
> builds) but with the benefit of using the same .NET plugins (written in C#)
> and all the functionality that .NET provides.
>
> So basically, as it stands I don't particularly see a need for /clr:safe or
> a 100% .NET output because we already have C# for that. Platform specific
> binaries would obviously be the aim so we can take advantage of OS specific
> functionality anyway (such as sys/sockets in UNIX and DirectX in Windows)
>
> The AOT stuff does actually sound like a good idea. I didn't think of that.
> Obviously we would need a way to parse out the code to generate it.
>
> As for someone doing it... How long in man hours do you predict it will
> take?
>

No clue, probably months for someone that knows the mono runtime and LLVM.
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