The easiest thing to do is to build the Visual Studio solution mono.sln in
mono/msvc. Build the x64 target in this case. It will produce the dynamic
library (mono-2.0.dll) and an import lib (mono-2.0.lib). A few others and
myself had the Win64 version of the runtime working pretty well. You may
run into some issues, but it should simple applications reliably.

Thanks,
Jonathan

On Tue, Oct 16, 2012 at 10:54 AM, Robert Jordan <[email protected]> wrote:

> On 16.10.2012 16:14, Francois Schelling wrote:
>
>> I've created a 64 bits version of my mono.lib in order to make my
>> program links correctly with mono using the following command: lib
>> /nologo /def:mono.def /out:mono64.lib /machine:x64.
>>
>
> The "official" Mono for Windows is 32-bit only, so creating
> a 64-bit import lib won't help at all.
>
> Robert
>
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