This sample app seems mostly UI work, and thus is impossible to accomplish using a single copy of the code.
Maybe it is a good time to mention that both the Android and iOS bindings of mono cost money, and that the iOS binding (MonoTouch) requires the iOS SDK and a Mac. On Sun, 2012-12-16 at 09:18 -0800, svenesaar wrote: > Thank you for your answer. > My main task is: create a sample app with only one page (for the begin) > > The sample page should have only one definition. > Then it should be run in WP7/ Android/ iOS Simulator. > > That´s all. I need a feeling for Mono how to handle this Cross Platform > programming. > > Normally i create a HTML5 Website and i have only one object catalog and it > runs on each device. > But HTML5 rendering is to slow, so I want to build a real app to fix this > issues. > > Could you understand me? > > Sven > > > > -- > View this message in context: > http://mono.1490590.n4.nabble.com/App-Cross-Platform-Programming-tp4657778p4657785.html > Sent from the Mono - General mailing list archive at Nabble.com. > _______________________________________________ > Mono-list maillist - [email protected] > http://lists.ximian.com/mailman/listinfo/mono-list
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