All you need are native toolchains that cross compile to those targets, mkbundle itself does not support cross builds without some work, but it's not a lot. Keep in mind that to ship mkbundled software you need a comercial license to mono.
On Wednesday, January 30, 2013, markcoburnwa wrote: > I am working on a project where mkbundle is used to embed the mono runtime > into our application’s executable. As this is the case, I need to be able > to build mono for the various platforms we support. I am interested in > provisioning a single build server that will let me compile mono for a > variety of different platforms, specifically OSX, Linux x86, Linux x64, > Windows, and ARM. Is this possible, and if so what tools are available? > > > > -- > View this message in context: > http://mono.1490590.n4.nabble.com/Cross-compiling-Mono-for-many-platforms-using-single-machine-tp4658358.html > Sent from the Mono - General mailing list archive at Nabble.com. > _______________________________________________ > Mono-list maillist - [email protected] <javascript:;> > http://lists.ximian.com/mailman/listinfo/mono-list >
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