This question is partially about C# itself, and partially about the mono framework.
I have some Python code I am trying to port to C#. Specifically, I am using dynamic members (attributes in Python). They are created upon being accessed. obj = MyClass() obj.dynamic_attribute_one = 1 obj.dynamic_attribute_two = 2 This is done in python using __getattr__() and __setattr__() magic methods. I think C# can do something similar using the DynamicObject and it's TryMember() method. http://msdn.microsoft.com/en-us/library/system.dynamic.dynamicobject.aspx What I am actually doing is writing a REST API client, the client library allows the caller to do something like: client.objects.subtype.get(1234) Which results in a `GET /objects/subtype/1234/` request. This works very well in Python, and I am trying to emulate this in C#. The main requirement is that the client library does not need to know what endpoints exist, I want members to be "created" when accessed, not pre-defined in the class definition. I am unsure if DynamicObject is available under Mono, or if there is another way to accomplish what I am looking for. _______________________________________________ Mono-list maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-list
