Your program is causing too many objects to be pinned, you probably have too many threads with too big stacks.
If not the case, it's a bug. On Tue, Jul 23, 2013 at 5:11 AM, Nicklas Overgaard <[email protected]>wrote: > Hi! > > I'm currently testing out the newest mono on OSX. I'm running a simple > ServiceStack API in a console runner, and while benchmarking a handler with > AB, the console suddenly contained: > > """ > *Warning: Degraded allocation. Consider increasing nursery-size if the > warning persists.* > """ > > What is this exactly? > Can I do anything in my code to not run in to such a situation? > > Any pointers are appreciated :) > > Best regards > --- > Nicklas Overgaard > > Founder & Lead Developer > iSharp Solutions ApS > > _______________________________________________ > Mono-list maillist - [email protected] > http://lists.ximian.com/mailman/listinfo/mono-list > >
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