Your program is causing too many objects to be pinned, you probably have
too many threads with too big stacks.

If not the case, it's a bug.


On Tue, Jul 23, 2013 at 5:11 AM, Nicklas Overgaard <[email protected]>wrote:

> Hi!
>
> I'm currently testing out the newest mono on OSX. I'm running a simple
> ServiceStack API in a console runner, and while benchmarking a handler with
> AB, the console suddenly contained:
>
> """
> *Warning: Degraded allocation.  Consider increasing nursery-size if the
> warning persists.*
> """
>
> What is this exactly?
> Can I do anything in my code to not run in to such a situation?
>
> Any pointers are appreciated :)
>
> Best regards
> ---
> Nicklas Overgaard
>
> Founder & Lead Developer
> iSharp Solutions ApS
>
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