Hard to tell, maybe llvm is not been used at all, make mono dump the
compile method and check if they are the same.


On Fri, Dec 13, 2013 at 3:42 PM, xplicit <[email protected]> wrote:

> I filled the bug for profiling.
> https://bugzilla.xamarin.com/show_bug.cgi?id=16785
>
> About benchmarking:
> I did exactly the same test, but with smaller string (14 chars length).
> I've
> got your snippet and run it. Results are same with --llvm and without. What
> am I missing?
>
> //copied your code to test2.cs
> dmcs -optimize+ test2.cs
>
> //then run it
> $ /usr/bin/mono-sgen ./test2.exe
> It took 3259ms
> $ /usr/bin/mono-sgen ./test2.exe
> It took 3237ms
> $ /usr/bin/mono-sgen --llvm ./test2.exe
> It took 3236ms
> $ /usr/bin/mono-sgen --llvm ./test2.exe
> It took 3248ms
>
>
> Mono Runtime Engine version 3.2.7 (master/01b7a50 Sat Dec 14 01:48:49 NOVT
> 2013)
> Copyright (C) 2002-2013 Novell, Inc, Xamarin Inc and Contributors.
> www.mono-project.com
>         TLS:           __thread
>         SIGSEGV:       altstack
>         Notifications: epoll
>         Architecture:  x86
>         Disabled:      none
>         Misc:          softdebug
>         LLVM:          yes(3.4svn-mono-mono/e656cac)
>         GC:            sgen
>
> OS: Ubuntu linux 32 bit.
>
> llvm configured with these options:
> ./configure --prefix=/usr --enable-optimized --enable-targets="x86"
>
>
>
> --
> View this message in context:
> http://mono.1490590.n4.nabble.com/Mono-with-llvm-and-profiler-tp4661504p4661539.html
> Sent from the Mono - General mailing list archive at Nabble.com.
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