Can anyone explain to me why when I do exception.StackTrace it does not give me the full call stack but when I call Environment.StackTrace it does?
For example, here's the callstack when I catch an exception and call exception.StackTrace ================ 2014-08-18 14:10:28,243 [Threadpool worker] ERROR Persistance.IDbManager - Stack from exception: at MySql.Data.MySqlClient.MySqlStream.ReadPacket () [0x00000] in <filename unknown>:0 at MySql.Data.MySqlClient.NativeDriver.GetResult (System.Int32& affectedRow, System.Int64& insertedId) [0x00000] in <filename unknown>:0 ================ And here is an exception when I call Environment.StackTrace from the place where the exception is caught: ================ 2014-08-18 14:10:28,244 [Threadpool worker] ERROR Persistance.IDbManager - Stack from environment: at System.Environment.get_StackTrace() in /build/buildd/mono-3-opt-3.2.8/mcs/class/corlib/System/Environment.cs:line 261 at Persistance.Managers.MySqlDbManager.HandleGeneralException(System.Exception e, System.Data.Common.DbCommand command) in /var/lib/jenkins/jobs/Server_Build/workspace/server/Persistance/Managers/MySqlDbManager.cs:line 926 at Persistance.Managers.MySqlDbManager.ExecuteNonQuery(MySql.Data.MySqlClient.MySqlCommand command) in /var/lib/jenkins/jobs/Server_Build/workspace/server/Persistance/Managers/MySqlDbManager.cs:line 904 at Persistance.Managers.MySqlDbManager.Query(System.String query, Persistance.DbColumn[] parms) in /var/lib/jenkins/jobs/Server_Build/workspace/server/Persistance/Managers/MySqlDbManager.cs:line 383 at Game.Comm.SystemCommandLineModule.ThrowSqlError(Game.Comm.Session session, System.String[] parms) in /var/lib/jenkins/jobs/Server_Build/workspace/server/Game/Comm/CmdLine Commands/SystemCommandLineModule.cs:line 35 at Game.Comm.CommandLineProcessor.Execute(Game.Comm.Session session, System.String cmd, System.String parms) in /var/lib/jenkins/jobs/Server_Build/workspace/server/Game/Comm/CommandLineProcessor.cs:line 67 at Game.Comm.ProcessorCommands.CommandLineCommandsModule.CommandLine(Game.Comm.Session session, Game.Comm.Packet packet) in /var/lib/jenkins/jobs/Server_Build/workspace/server/Game/Comm/ProcessorCommands/CommandLineCommandsModule.cs:line 55 at Game.Comm.Processor.Execute(Game.Comm.Session session, Game.Comm.Packet packet) in /var/lib/jenkins/jobs/Server_Build/workspace/server/Game/Comm/Processor.cs:line 49 at Game.Comm.Session.Process(Game.Comm.Packet packet) in /var/lib/jenkins/jobs/Server_Build/workspace/server/Game/Comm/Session.cs:line 92 at Game.Comm.AsyncTcpServer+<ReadLoop>c__async1.MoveNext() in /var/lib/jenkins/jobs/Server_Build/workspace/server/Game/Comm/AsyncTcpServer.cs:line 301 at Dawn.Net.Sockets.SocketAwaiter.<.ctor>b__0(System.Object param0, System.Net.Sockets.SocketAsyncEventArgs param1) at System.Net.Sockets.SocketAsyncEventArgs.OnCompleted(System.Net.Sockets.SocketAsyncEventArgs e) in /build/buildd/mono-3-opt-3.2.8/mcs/class/System/System.Net.Sockets/SocketAsyncEventArgs.cs:line 177 at System.Net.Sockets.SocketAsyncEventArgs.ReceiveCallback(IAsyncResult ares) in /build/buildd/mono-3-opt-3.2.8/mcs/class/System/System.Net.Sockets/SocketAsyncEventArgs.cs:line 253 at System.Net.Sockets.SocketAsyncEventArgs.DispatcherCB(IAsyncResult ares) in /build/buildd/mono-3-opt-3.2.8/mcs/class/System/System.Net.Sockets/SocketAsyncEventArgs.cs:line 222 ================ I have the mdb files and running with --debug if that makes a difference. Thanks -- View this message in context: http://mono.1490590.n4.nabble.com/Exception-stacktrace-does-not-contain-full-call-stack-tp4663558.html Sent from the Mono - General mailing list archive at Nabble.com. _______________________________________________ Mono-list maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-list
