I would like to use Mono to develop a simple test application for Android (I would like to embed mono into an android application like Unity does). So I would like to ask few questions about it: 1) How can I compile Mono for Android or where can I obtain the libmono library and the headers for it? I tired to use the lib from a unity game, but it fails to link (I am using Visual Studio 2015). 2) Is it possible to load an assembly from a stream instead of providing the file's path? I would like to compress and encrypt dlls so before loading I have to decompress and decrypt them so I can only load them from the memory.
Thanks -- View this message in context: http://mono.1490590.n4.nabble.com/Android-libmono-so-tp4666798.html Sent from the Mono - General mailing list archive at Nabble.com. _______________________________________________ Mono-list maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-list
