On Fri, 26 Apr 2002 15:01:52 -0600 Brad Wilson <[EMAIL PROTECTED]> wrote:
> Guenther Roith wrote: > > > I personally have doubts about this as gtk# has some things win32 has not > > and because it has this different positioning system. > > I'm not familiar with Gtk (being a long-time Win32 programmer), so how does > the position system work, and what makes it so different from Win32? As long > as it's linear, then Win32's linear coordinate system should be compatible, > because it should be trivial to map linear-to-linear, yes? Gtk positioning is generally based on tables and boxes in which widgets are packed. The size and placement of these boxes is generally proportional to the size of the area, rather than everything being fixed size. If you imagine laying out an interface using HTML tables, then that would give you a pretty good idea. -- Tim Coleman <[EMAIL PROTECTED]> [43.28 N 80.31 W] BMath, Honours Combinatorics and Optimization, University of Waterloo "They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety." -- Benjamin Franklin _______________________________________________ Mono-list maillist - [EMAIL PROTECTED] http://lists.ximian.com/mailman/listinfo/mono-list
