In Mono Develop 3.0, the "Create Mac Installer" menu option has been replaced by a "Mac OSX Packaging" build option.
The previous version of MonoDevelop worked well when doing this; but 3.0 seems to fail with the following error: Merging Mono Runtime into app bundle ---------------------- Done ---------------------- Build successful. Build failed. Path doesn't exist! The only reference wrt MonoMac that I found with this message was inside a mono source checkin for the command line tool. Anybody know which path it is unable to locate? Assuming I'd get the same error via mdtool command line. I *think* I have a very vanilla install on a MacBookPro. I also have MonoTouch and MonoForAndroid installed. -- View this message in context: http://mono.1490590.n4.nabble.com/MonoDevelop-3-0-Include-Mono-runtime-in-application-bundle-tp4649514.html Sent from the Mono - OSX mailing list archive at Nabble.com. _______________________________________________ Mono-osx mailing list [email protected] http://lists.ximian.com/mailman/listinfo/mono-osx
